This is a little project I threw together. Had too many ideas and wanted to try out new game ideas/mechanics and I created Fried Synapse. Lately I moved from building games to building tools for games, but I'm planning to make a comeback. The main character of this project is FlowEnt, a tweening library with a paradigm shift from the usual libraries that are out there. There is one more library in the making and a few game ideas that I'm currently working on.
FlowEnt is a library set to change the paradigm on how scriptable animations work, and how a developer interacts with them, by separating the tweening options from the motions of the animation.
A runner with a fun story. Our main character k'ft-sh'dj, a scientist, lost his symbiotic friend, s'mg-v'dr, in the Techno Space and he needs help bringing him back.
Similar to the famous 2048 game you have to slide in 4 directions in order to combine drinks and then serve them to the customers.
Bindy Street is a platform where content creators can create guided experiences for everyone to enjoy their favourite surroundings or find new places. The app is a mix between Pokemon Go, a Guide App, and Instagram.
I joined Bindy Street in the middle of the pandemic, right at the moment when they decided to build a development team in here(London) and I helped them grow their development team to 6 developers and 2 QA, and also architected and built the entire product.
Developed a CMS based game creation platform, a Pokemon GO like game, and other small projects for museums and entertainment companies to interact with their visitors using AR technologies such as Vuforia on iOS and Android or Hololens. For the last 18 months, I served as the CTO of the company. Unfortunately, Gamar went bankrupt because of the pandemic.
An oversimplified game-engine for end-users such as museum and touristic attractions to create games and trails for their visitors to interact with items.
Designed and created the architecture of the app(Server and Client) which based on a json file would generate the game similar to how a CMS works.
A Pokemon Go style game where you are able to go outdoors and collect animals that you would take care of on a farm.
Unfortunately, the project was canceled due to COVID-19.
Based on the engine that created Gamar Platform this Game uses SLAM technology in order to gamify the massive map found on the first floor of the National Maritime Museum. (Delivered, but NMM has not yet made the game available)
Full stack developer, team leader and mentor for some team members while I have worked on the creation of a multi-million dollar advertising platform and several other products including a game created and developed by me.
Always aiming to provide the right answer to every problem.
I can deliver solutions that will ingeniously solve any issue.
Determined to provide scalable solutions for better product life.
I'm taking responsibility for my work and other people that I supervise on a project.
Able to assign and manage tasks in a team and support the team in times of need.
I love to share knowledge and enjoy helping young minds in becoming tomorrow's developers.